A downloadable mod

DOOM 3 Spooky Season Map Jam 2022

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Map entry by Dmitri "D-Meat" Engman

dmeat.art@gmail.com - @D-Meat on the idTech4 Discord Server

2022-10-31

   ____ STACK ROCK DUNGEON ____

I hope you get spooked !

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SPECIAL THANKS :

Thanks to Robert "Takeshi" Beckebans for fixing up my release archive ! it appears to run well now.

And Thanks again to him, VrKnight, and all the other contributors to the RBDoom3BFG project for this awesome source port !

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Installation : Extract the folder "mod_spookyjam22_dmeat" from the zip file in the RBDoom3BFG main folder (with the executable).

-> Make sure you have the latest binaries of RBDoom3BFG ! You can get them from the Discord server, in the last pinned comment in #RBDoom3BFG.

Running the map : in the /mod_spookyjam22_dmeat folder, run the batch file "run_map.bat". Enjoy !

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Immediate Post-Mortem :

The map was 100% modeled in Blender ! With the addition of TextureLab for the textures (and a tiny bit of Photoshop, I'd say 1% ... it's difficult to avoid) and model texture map compositing.

This experiment confirms that the Blender to RBDoom3BFG workflow can be viable for level design. I have great hopes for the future !

The source files are included inside ! They can be extracted with the tool BFG Ressource File Manager, included with RBDoom3BFG releases.

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BEFORE YOU DO ANYTHING WITH THE SOURCE FILES :

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The source files included are subject to the Creative Commons License CC BY-NC-SA :

This license lets others remix, adapt, and build upon your work non-commercially, as long as they credit you and license their new creations under the identical terms.

https://creativecommons.org/licenses/by-nc-sa/4.0/

Feel free to explore the files, especially the .blend file, to see how the level is built !

Download

Download
mod_spookyjam22_dmeat.zip 218 MB

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